PHYSICS IS PHUN!!!
Presented by Mr. Schade
- Parkway West HS, St. Louis, MO.
All movies are in QuickTime Format.
For the movies that play as a full screen, when it is finished downloading
you may be already at the end. Try repeatedly hitting the left arrow key to
rewind the movie. Then hit the right arrow key to advance the movie frame
by frame. Advancing the movies frame by frame clearly demonstrates the targeted
physics concept.
Last updated: 09/01/2004
Rube Goldberg
- A very nice Rube Goldberg apparatus designed by two of my Physics II students
to make a cup of lemonade.
Ball Drop - Balls are dropped in front of a grid projected with
an overhead onto a screen. The horizontal lines of the grid are 2 cm apart as
measured on the screen. Use the arrow keys to advance the movie frame by frame.
There are 29.97 frames per second (0.03337 seconds between successive frames).
Verify g = 9.8 m/s/s.
- Ball A - A golf ball
is dropped. Can also calculate the energy lost when the ball hits the floor
and bounces back up.
- Ball B -
A solid steel ball 3.6 cm in diameter is dropped.
- Ball C -
A solid steel ball 2.4 cm in diameter is dropped.
Elevator Barbie
- What would people experience inside a freely falling elevator? Would they
hit the ceiling? A barbie is placed inside a large plastic "elevator"
with an open top. Use the arrow keys to advance the movie frame by frame and
observe what happens to Barbie.
2-D Collisions - Two plastic pucks are collided on an air hockey
table. One puck is stationary.
- A - Equal
mass pucks. See how the angle between the pucks after the collision is always
90 deg.
- B -Stationary
puck is lighter than the heavier puck. See how the angle between the pucks
after the collision is always less than 90 deg.
- C- Stationary
puck is heavier than the lighter puck. See how the angle between the pucks
after the collision is always greater than 90 deg.
Wave Demos
- Longitudinal Waves - Notice the direction of the displacement
for a longitudinal wave pulse in a brass
spring and a slinky.
- High Frequency
& Low Frequency - Two transverse
wave pulses are sent down a long brass spring. See the relationship between
wavelength and frequency.
- High Amplitude
Brass - Low Amplitude Brass
- High Amplitude Slinky -
Low Amplitude Slinky - Compare the speed of a transverse wave pulse in
a long brass spring and a slinky. See if the amplitude of the pulse affects
its speed. (The dark lines on the paper grid are 10 cm apart; the smaller
lines inside the dark lines are 2 cm apart. Use the arrow keys to advance
the movie frame by frame. There are 29.97 frames per second (0.03337 seconds
between successive frames).
- Superposition of Waves: Constructive
Interference & Destructive
Interference 1 & Destructive
Interference 2 - Two transverse wave pulses are superimposed over a paper
grid. The dark lines on the grid are 10 cm apart, and the smaller lines inside
the dark lines are 2 cm apart. Use the arrow keys to advance the movie frame
by frame. Compare the amplitude of the individual wave pulses to the amplitude
resulting when the pulses superimpose.
- Reflection
off a Stationary Boundary - See how a transverse wave pulse reflects off
a stationary boundary.
- Reflection off a Moving Boundary
- Brass to
Slinky - A transverse wave pulse is sent down a brass spring connected
to a slinky. See the directions of the resulting wave in the slinky and
the reflected wave in the brass spring. Use the arrow keys to advance
the movie frame by frame.
- Slinky to
Brass - A transverse wave pulse is sent down a slinky connected to
a brass spring. See the directions of the resulting wave in the brass
spring and the reflected wave in the slinky. Use the arrow keys to advance
the movie frame by frame.
- Standing Waves
- See my students easily generate the first, second, and third harmonics for
a standing wave in a brass spring. Count the nodes and antinodes. See the
students struggle to produce higher harmonics and the subsequent noisy interference.
- Flame Tube -
Fiery demo of a standing sound wave in a stove pipe charged with natural gas.
Be sure to turn up the sound on your computer's speakers.
- Soap Bubble
- A sound wave is generated below a soap bubble. See the effects on the soap
bubble. Be sure to turn up the sound on your computer's speakers.
Wave Animations by Dr. Russell of Kettering University
- Types
of Waves - Particle-level computer animations of transverse, longitudinal,
and surface waves.
- Superposition
of Waves - interference, standing waves, beats
- Doppler
Effect - animations of vsource
= 0, vsource < vsound, vsource
= vsound, vsource > vsound
- Mach 1 video - .MPG
video of F-18 breaking the sound barrier; don't know the orginial source to
credit for this
Circular Motion A
& B & C
- A 16.2 g rubber stopper is twirled in a 50 cm radius circle. Use the arrow
keys to advance the movie frame by frame. There are 29.97 frames per second
(0.03337 seconds between successive frames). Notice the direction of my hand
to keep the ball moving in a circle. Notice the direction of the rubber stopper's
velocity when I let go of the string. Also possible to determine period, speed,
centripetal acceleration, and tension in the string (centripetal force). Only
difference between each video clip is the release point when I let go of the
string.
Electric
Field Animations - University of Florida
Parabolic Motion
- A tennis ball is tossed back and forth in front of a grid projected with an
overhead onto a screen. The horizontal lines of the grid are 2 cm apart as measured
on the screen. Use the arrow keys to advance the movie frame by frame. There
are 29.97 frames per second (0.03337 seconds between successive frames). See
that the horizontal component of the ball's speed stays relatively constant
while the vertical component accelerates by g = 9.8 m/s/s.
Pendulum Cart - A pendulum swings back and forth on top of a
dynamics cart on a track. Use to demonstrate center of mass and conservation
of momentum.
- Pendulum Cart
1 - The center of mass stays relatively still since the pendulum and cart
are released simultaneously.
- Pendulum Cart
2 - The cart periodically jumps to the right since the cart is not released
until the pendulum reaches the other side.
Inertia demo
Inertia & frame of reference demos (use the arrow keys to
advance the movie frame by frame)