| Code | GLE | Standard | Goal |
|---|---|---|---|
| a.i | solve problems involving angle relationships (supplementary, complementary angles) and Pythagorean Theorem | 1,5 | 3.4,4.1 |
| Code | GLE | Standard | Goal |
|---|---|---|---|
| a.i | apply geometric properties and relationships, such as similarity, to solve multi-step problems in 2 dimensions | 4 | 3.6 |
| Code | GLE | Standard | Goal |
|---|---|---|---|
| a.i | solve problems related to two-dimensional objects by finding the distance on a Cartesian plane | 2 | 1.6 |
| Code | GLE | Standard | Goal |
|---|---|---|---|
| a.i | represent translations, reflections, rotations, and dilations of objects in the coordinate plane | 5 | 1.10 |
| Code | GLE | Standard | Goal |
|---|---|---|---|
| a.i | translate and reflect linear functions | 1 | 3.3 |
| Code | GLE | Standard | Goal |
|---|---|---|---|
| a.i | draw and use vertex and edge graphs or networks to find optimal solutions | 2 | 3.6 |
| Code | GLE | Standard | Goal |
|---|---|---|---|
| a.i | draw or use visual models to represent and solve problems | 2 | 1.6,1.10 |